All damage/stun numbers are on normal hit (unless it is a counter-hit specific combo).
This means that combos can have more damage/stun if it’s a counter-hit and/or it’s an invulnerable move punish.
| Combo | Startup | Damage | Stun | Advantage | Requires CH | Meter Required | Notes |
|---|---|---|---|---|---|---|---|
| 6HP, st.MP, st.HP, st.HK | 239 | 390 | +27 | No | 0 | slow-punish, easy | |
| 6HP, st.MP, cr.HP, qcf.*P | 239 | 390 | +? | No | 0 | ||
| 6HP, st.MP, cr.HP, dp.HP | 281 | 425 | +21 | No | 0 | slow-punish | |
| 4HK, st.LP, dp.HP | 211 | 333 | +20 | No | 0 | ||
| 4HK, st.LP, qcb.MK | 179 | 333 | +18 | No | 0 | ||
| 4HK, dp.HP | 197 | 285 | +20 | No | 0 | ||
| 4HK, qcb.HK | 170 | 285 | +5 | No | 0 | escape-corner | |
| 4HK, qcf.*P | 143 | 240 | -1 | No | 0 | ||
| st.LP, st.LP, qcb.MK | 129 | 253 | +18 | No | 0 | hit-confirm | |
| cr.LP, cr.LP, qcb.LK | 121 | 253 | ? | No | 0 | ||
| st.LP, dp.HP | 147 | 205 | +20 | No | 0 | 4f-punish, easy | |
| cr.LP, dp.HP | 147 | 205 | +20 | No | 0 | ||
| st.LP, st.MP, cr.HP, dp.HP | 237 | 359 | +21 | Yes | 0 | 4f-punish | |
| st.LP, qcb.HK | 126 | 219 | +5 | Yes | 0 | 4f-punish, escape-corner | |
| 6HP, st.MP, qcb.KK, dp.PP | 356 | 500 | +13 | No | 2 | corner-only | |
| 6HP, st.MP, cr.HP, dp.PP | 302 | 460 | +14 | No | 1 |