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Starter Guide
Pokes
Anti-airs
Pressure
Hit-Confirms
- cr.LP, cr.LP, qcf.LP - 1050
- cr.LP, cr.LP, dp.HP - 1530
- cr.LP, cr.LP Lv1 - 2170
Punishes
Fast (4 frames)
Slow
- cr.HP, qcf.*K -> *K - 2000
- cr.HP, qcb.LP, qcf.LP - 2080
- cr.HP, qcb.LP, dp.HP - 2220
- cr.HP, qcf.LP, Lv1 - 3060 - to achieve maximum damage with Lv1 might need a slight delay before Lv1 but it still hits even without delay
- cr.HP, qcf.LP, Lv3 - 4460
In all these, qcf.LP can be perfect or fully charged so its better to hold till the end than let go too soon.
Crumple State
Wall Crumple (on DI block)
- dp.HP - 960
- dp.PP -> PP - 1600
- Lv1 - 1600
- Lv2 - 2240
- Lv3 - 3200
Wall Splat (on DI hit)
- 6HP > HP - 1860
- cr.HP, dp.HP - 2000
- cr.HP, qcb.HP - 2140 - not charged
- qcb.PP -> PP - 2520
- Lv1 - 2400
- Lv2 - 3040
- Lv3 - 4000
Full Guide (WIP, not organized, might have errors)
Pokes
Anti-airs
Pressure
Hit-Confirms
Punishes
Fast (4 frames)
- cr.LP, st.LP, st.MP, st.HP - 1270
- cr.LP, cr.MP, qfc.LP - 1380
- cr.LP, cr.MP, qcb.LP - 1460 - qcb.LP can NOT be charged, knockdown
- cr.LP, cr.MP, qcb.MP - 1620 - qcb.MP can NOT be charged, +3 and leaves them standing
- cr.LP, cr.MP, dp.HP - 1860
-
cr.LP, cr.MP, Lv1 - 2500
- cr.LP, cr.MP, qcb.PP -> PP - 2620
- cr.LP, cr.MP, qcb.PP, Lv1 - 2940
- cr.LP, cr.MP, qcb.PP, delay, Lv2 - 3500 - corner only
- cr.LP, cr.MP, qcb.PP, Lv3 - 4340
Slow
- cr.HP, qcf.*K -> *K - 2000
- cr.HP, qcb.LP, qcf.LP - 2080
- cr.HP, qcb.LP, dp.HP - 2220
- cr.HP, qcf.LP, Lv1 - 3060 - to achieve maximum damage with Lv1 might need a slight delay before Lv1 but it still hits even without delay
- cr.HP, qcf.LP, delay, Lv2 - 3520 - corner only, without delay Lv2 whiffs
- cr.HP, qcf.LP, Lv3 - 4460
In all these, qcf.LP can be perfect or fully charged so its better to hold till the end than let go too soon.
Crumple State
Wall Crumple (on DI block)
Wall Splat (on DI hit)
All combos
Wall Crumple (on block)
Wall Splat (on hit)
Hit-Confirm
st.LP/cr.LP
All combos
Normal Hit
Counter Hit
Punish Counter
4 frame Punish Counter
Crumple State
| Combo | Damage | Advantage | CH State | Meter Required | Drive Gauge Required | Notes |
| —– | —— | ——— | ——– | ————– | ——————– | —– |
| - | - | - | - | - | - | - |
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