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Starter Guide
Pokes
Anti-airs
Pressure
Hit-Confirms
Punishes
Fast (4 frames)
Slow
Crumple State
Wall Crumple (on DI block)
Wall Splat (on DI hit)
Full Guide (WIP, not organized, might have errors)
Pokes
Anti-airs
Pressure
Hit-Confirms
Punishes
Fast (4 frames)
Slow
Crumple State
Wall Crumple (on DI block)
Wall Splat (on DI hit)
All combos
Wall Crumple (on block)
same combos as below but with less damage
Wall Splat (on hit)
- cr.HP, qcb.HK - 2115
- cr.HP, Lv1 - 2556 (2696 with can)
-
cr.HP, qcf.PP, f.j.c, qcb.KK, Lv2 - 3397
- st.HP, qcf.HP, Lv1 - 2682 (2802 with can)
- st.HP, qcf.HP, f.j.c, qcb.HK - 2142
- st.HP, qcf.HP, f.j.c, qcb.KK, Lv2 - 3452
Hit-Confirm
st.LP/cr.LP
- st.LP, st.LP, st.LP, qcb.HK - 1548
cr.MK
- cr.MK, st.LP, qcb.HK - 1646
All combos
Normal Hit
- cr.HP, Lv1 - 2520 (2720 with can)
- cr.HP, Lv2 - 3320
- cr.HP, Lv3 - 4720
- cr.HP, qcf.HP, Lv1 - 2700 (2860 with can)
- cr.HP, qcf.HP, f.j.c, j.qcb.KK, Lv2 - 3900
- j.HK, cr.HP, qcf.HP, j.qcf.HP - 2790 (must be from forward jump. if neutral jump replace cr.HP with st.HP so it combos but loses a bit of dmg)
- j.HK, st.HK, st.MP, qcf.MP - 2448 (knockdown)
- j.HK, st.HK, st.MP, qcf.PP, j.qcf.HP - 2934
- j.HK, st.HK, st.MP, qcf.PP, Lv1 - 3150 (3270 with can)
-
j.HK, st.HK, st.MP, qcf.PP, f.j.c, j.qcb.KK, Lv2 - 3920
- 4.HK, cr.LP, qcb.HK - 1682 (overhead combo)
- 4.HK, cr.LP, qcf.LP, Lv3 - 3448 (overhead combo)
cr.HP can always be replaced with st.HP in the cases cr.HP doesn’t reach. this will make it combo in those scenarios at a small damage loss.
The above is specially true in jumps, forward jumping allows you to combo into cr.HP for more damage but neutral jumps will make cr.HP whiff.
Counter Hit
Punish Counter
- st.HP, delay, st.HK, st.MK, qcf.PP, f.j.c, j.qcb.KK - 3006
- st.HP, delay, st.HK, st.MK, qcf.PP, f.j.c, j.qcb.KK, Lv2 - 4046
- st.HP, delay, st.HK, st.MK, qcf.PP, f.j.c, j.qcb.KK, Lv3 - 5006 (Lv3 must be in the corner)
- st.HP, delay, st.HK, st.MK, DR, st.HK, st.HP, qcf.HP, f.j.c, j.qcb.KK, Lv3 - 5193 (Lv3 must be in the corner)
4 frame Punish Counter
- st.LP, st.HP, (all regular st.HP routes)
Crumple State
| Combo | Damage | Advantage | CH State | Meter Required | Drive Gauge Required | Notes |
| —– | —— | ——— | ——– | ————– | ——————– | —– |
| - | - | - | - | - | - | - |
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