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Starter Guide
- rushdown
- Frail, fast, good movement, heavy mixup game, low damage
- A simple gameplan revolves around mixup game with Meaty HS Tandem Top Mixup (236HS)
Gameplan
Meaty HS Tandem Top Mixup (236HS)
Setups
- 2D
- air CH 6.P > 214.K
- 214.P > RRC, dash (if hit from far away)
Mixup options
Overhead
- 6.K, 2.K, 6.P > 236.S - 79 dmg
- 6.K > RRC, c.S[2], 6.HS, 214.P - 110 dmg
- 2369.S > RRC, 6.HS, 214.P, 236.HS - 101 dmg - sets up mixup vortex (prob not meaty but you’re spaced out, i hope)
Sideswitch overhead
- 214.K > 2369.S > RRC, 6.HS, 214.P, 236.HS - 101 dmg - sets up mixup vortex (prob not meaty but you’re spaced out, i hope)
Low
- 2.S, 2.HS > 214.P - 91 dmg
Grab - can you meaty grab in Strive?
- all work with 4D as well
- 6D, PRC (or RRC), 236.HS - 70 dmg - dmg only from grab, sets up mixup vortex
- 6.D, 2.D - 78 dmg
- 6.D, 214.P - 81 dmg
Anti-airs
- 6.P - universal but high recovery
- 5.P not a real anti-air but recovers faster than 6.P
Punishes
Fast
Slow
Wall Splat
- 236.D - KD
- 236236.S - KD
- 2.HS
- [5D]
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